The Mallard Mover gives your decoy a lifelike left-and-right motion, sometimes pausing, like a real duck swimming. The Bubble Butt works the same way but the pumps are set up to make the duck look like it's kicking and shaking its tail. The Splash Master is the versatile one. Stake it in the ground, run it in deep water, or tie it to a decoy and drive it across the surface.
Yes. The Mallard Mover and Bubble Butt slide onto the bottom keel of a duck decoy. The Splash Master ties to a decoy through its grommet holes or runs on its own with the ground stake.
No. There are no remotes to keep track of. Slide the unit on, turn it on, set the battery box in the water, and you're hunting
The Splash Master does not come with a battery. You supply your own, and it has to be a 12-volt battery. Nothing higher, nothing lower. More than 12 volts will burn the unit up, and less than 12 won't give it enough power to run. Most guys just hook it to their boat battery.
The controller is not waterproof, so don't let it sink. When you wire it, the red lead goes to the POSITIVE battery terminal and the black lead goes to NEGATIVE. Hook it up backward and you'll get a smoke show, and it won't work after that. The speed and on/off timing adjust with the knobs. Clockwise speeds things up. Turn the "on" knob all the way clockwise and the "off" knob all the way counterclockwise to run it constantly.
The Mallard Mover and Bubble Butt run about 6 hours on a charge, enough for a full morning hunt and then some. The Splash Master runs off your own 12-volt battery, so its run time depends on what you hook up.
You supply your own, and it has to be a 12-volt battery. Nothing higher, nothing lower. More than 12 volts will burn it up, and less won't run it. A boat battery works great.
If the decoy floats, it swims.
The Mallard Mover was born in rice fields! Most of the time straw passes right through the pump. On the rare occasion the straw does not pass, simply pull it out by hand.